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The FASTEST and EASIEST way to make 3D assets

The FASTEST and EASIEST way to make 3D assets I made a video on the subject: When making a 3D game you fall into 2 categories of people:    1. The people that know their way around Blender and make their own models. Can be low poly or super detailed. 2. The inferior race that relies on master 3D modelers or gets 3D assets from assets stores, and is either 100% dependent on a team member or just end up with a game that looks like an asset flip. I was in the second category for a long time, but I've found peace in a 3D art style that is often overlooked: Voxels. Yes, voxels, the little cubes. Now, I think the reason this style is often overlooked is because of one game: Minecraft. Automatically people associate the term "voxel" with childish cheap Minecraft clones, something that is very hard to take seriously.  But this is slowly loosing effect. With proper lighting, themes and colors, you can make some pretty neat looking games. just look at Teardown. It's becoming a

Unity Tutorial: Super Simple FPS Controller

Unity Script: FPS Player Movement

Unity Script: FPS Player Camera

The Last Wrath, Dev Journal #2: New boss, first playable demo